


Primitive types defined by the system include:
Bool
Char
Fate
Control_Fate
Exception
Float
Float64_Rw_Vector
Int
Int1
Int2
Integer
List
Ref
Rw_Vector
String
Unt
Unt1
Unt2
Unt8
Unt8_Rw_Vector
Vector
Void
For our purposes here, types such as Bool, Char, Int, Float and String may be taken as atomic, just unanalysed constituents of other types.


