## keymap-ximp.api
#
# For the big picture see the imp dataflow diagrams in
#
#
src/lib/x-kit/xclient/src/window/xclient-ximps.pkg#
# Use protocol is:
#
# Next up is parameter support for:
# error_sink
# to_x_sink
# from_x_mailqueue
#
# { (make_run_gun ()) -> { run_gun', fire_run_gun };
# (make_end_gun ()) -> { end_gun', fire_end_gun };
#
# sx_state = sx::make_keymap_ximp_state ();
# sx_ports = sx::make_keymap_ximp "Some name";
# sx = sx_ports.clientport; # The clientport represents the imp for most purposes.
#
# ... # Create other app imps.
#
# sx::configure_keymap_imp
# (sxports.configstate, sx_state, { ... }, run_gun', end_gun' ); # Wire imp to other imps.
# # All imps will start when run_gun' fires.
#
# ... # Wire up other app imps similarly.
#
# fire_run_gun (); # Start all app imps running.
#
# sx.send_xrequest(...); # Many calls like this over lifetime of imp.
# ... # Similar calls to other app imps.
#
# fire_end_gun (); # Shut the imp down cleanly.
# };
# Compiled by:
#
src/lib/x-kit/xclient/xclient-internals.sublibstipulate
include package threadkit; # threadkit is from
src/lib/src/lib/thread-kit/src/core-thread-kit/threadkit.pkg #
package x2s = xclient_to_sequencer; # xclient_to_sequencer is from
src/lib/x-kit/xclient/src/wire/xclient-to-sequencer.pkg package dy = display; # display is from
src/lib/x-kit/xclient/src/wire/display.pkg package r2k = xevent_router_to_keymap; # xevent_router_to_keymap is from
src/lib/x-kit/xclient/src/window/xevent-router-to-keymap.pkg# oldworld -- do not use:
# package dy = display_old; # display_old is from
src/lib/x-kit/xclient/src/wire/display-old.pkgherein
# This api is implemented in:
#
#
src/lib/x-kit/xclient/src/window/keymap-ximp.pkg #
api Keymap_Ximp
{
Exports = { # Ports we export for use by other imps.
xevent_router_to_keymap: r2k::Xevent_Router_To_Keymap # Requests from widget/application code.
};
Imports = { # Ports we use which are exported by other imps.
xclient_to_sequencer: x2s::Xclient_To_Sequencer # Send requests to X server.
};
Option = MICROTHREAD_NAME String; #
Keymap_Egg = Void -> (Exports, (Imports, Run_Gun, End_Gun) -> Void);
make_keymap_egg: (dy::Xdisplay, List(Option)) -> Keymap_Egg; #
}; # api Keymap_Ximp
end;