## sprite-imp.api
#
# Compiled by:
#
src/lib/x-kit/widget/xkit-widget.sublibstipulate
include package threadkit; # threadkit is from
src/lib/src/lib/thread-kit/src/core-thread-kit/threadkit.pkg #
# package ap = client_to_atom; # client_to_atom is from
src/lib/x-kit/xclient/src/iccc/client-to-atom.pkg# package au = authentication; # authentication is from
src/lib/x-kit/xclient/src/stuff/authentication.pkg# package cpm = cs_pixmap; # cs_pixmap is from
src/lib/x-kit/xclient/src/window/cs-pixmap.pkg# package cpt = cs_pixmat; # cs_pixmat is from
src/lib/x-kit/xclient/src/window/cs-pixmat.pkg# package dy = display; # display is from
src/lib/x-kit/xclient/src/wire/display.pkg# package xet = xevent_types; # xevent_types is from
src/lib/x-kit/xclient/src/wire/xevent-types.pkg# package w2x = windowsystem_to_xserver; # windowsystem_to_xserver is from
src/lib/x-kit/xclient/src/window/windowsystem-to-xserver.pkg# package fil = file__premicrothread; # file__premicrothread is from
src/lib/std/src/posix/file--premicrothread.pkg# package fti = font_index; # font_index is from
src/lib/x-kit/xclient/src/window/font-index.pkg# package r2k = xevent_router_to_keymap; # xevent_router_to_keymap is from
src/lib/x-kit/xclient/src/window/xevent-router-to-keymap.pkg# package mtx = rw_matrix; # rw_matrix is from
src/lib/std/src/rw-matrix.pkg# package rgb = rgb; # rgb is from
src/lib/x-kit/xclient/src/color/rgb.pkg# package rop = ro_pixmap; # ro_pixmap is from
src/lib/x-kit/xclient/src/window/ro-pixmap.pkg# package rw = root_window; # root_window is from
src/lib/x-kit/widget/lib/root-window.pkg# package rwv = rw_vector; # rw_vector is from
src/lib/std/src/rw-vector.pkg# package sep = client_to_selection; # client_to_selection is from
src/lib/x-kit/xclient/src/window/client-to-selection.pkg# package shp = shade; # shade is from
src/lib/x-kit/widget/lib/shade.pkg# package sj = socket_junk; # socket_junk is from
src/lib/internet/socket-junk.pkg# package x2s = xclient_to_sequencer; # xclient_to_sequencer is from
src/lib/x-kit/xclient/src/wire/xclient-to-sequencer.pkg# package tr = logger; # logger is from
src/lib/src/lib/thread-kit/src/lib/logger.pkg# package tsr = thread_scheduler_is_running; # thread_scheduler_is_running is from
src/lib/src/lib/thread-kit/src/core-thread-kit/thread-scheduler-is-running.pkg# package u1 = one_byte_unt; # one_byte_unt is from
src/lib/std/one-byte-unt.pkg# package v1u = vector_of_one_byte_unts; # vector_of_one_byte_unts is from
src/lib/std/src/vector-of-one-byte-unts.pkg# package v2w = value_to_wire; # value_to_wire is from
src/lib/x-kit/xclient/src/wire/value-to-wire.pkg# package wg = widget; # widget is from
src/lib/x-kit/widget/old/basic/widget.pkg# package wi = window; # window is from
src/lib/x-kit/xclient/src/window/window.pkg# package wme = window_map_event_sink; # window_map_event_sink is from
src/lib/x-kit/xclient/src/window/window-map-event-sink.pkg# package wpp = client_to_window_watcher; # client_to_window_watcher is from
src/lib/x-kit/xclient/src/window/client-to-window-watcher.pkg# package wy = widget_style; # widget_style is from
src/lib/x-kit/widget/lib/widget-style.pkg# package e2s = xevent_to_string; # xevent_to_string is from
src/lib/x-kit/xclient/src/to-string/xevent-to-string.pkg# package xc = xclient; # xclient is from
src/lib/x-kit/xclient/xclient.pkg# package xj = xsession_junk; # xsession_junk is from
src/lib/x-kit/xclient/src/window/xsession-junk.pkg# package xt = xtypes; # xtypes is from
src/lib/x-kit/xclient/src/wire/xtypes.pkg# package xtr = xlogger; # xlogger is from
src/lib/x-kit/xclient/src/stuff/xlogger.pkg package gtg = guiboss_to_guishim; # guiboss_to_guishim is from
src/lib/x-kit/widget/theme/guiboss-to-guishim.pkg package gd = gui_displaylist; # gui_displaylist is from
src/lib/x-kit/widget/theme/gui-displaylist.pkg package pp = standard_prettyprinter; # standard_prettyprinter is from
src/lib/prettyprint/big/src/standard-prettyprinter.pkg package r8 = rgb8; # rgb8 is from
src/lib/x-kit/xclient/src/color/rgb8.pkg #
package w2p = sprite_to_spritespace; # sprite_to_spritespace is from
src/lib/x-kit/widget/space/sprite/sprite-to-spritespace.pkg package p2w = spritespace_to_sprite; # spritespace_to_sprite is from
src/lib/x-kit/widget/space/sprite/spritespace-to-sprite.pkg #
package g2d = geometry2d; # geometry2d is from
src/lib/std/2d/geometry2d.pkg package evt = gui_event_types; # gui_event_types is from
src/lib/x-kit/widget/gui/gui-event-types.pkg package gts = gui_event_to_string; # gui_event_to_string is from
src/lib/x-kit/widget/gui/gui-event-to-string.pkg package gt = guiboss_types; # guiboss_types is from
src/lib/x-kit/widget/gui/guiboss-types.pkg package wt = widget_theme; # widget_theme is from
src/lib/x-kit/widget/theme/widget/widget-theme.pkg package g2p = gadget_to_pixmap; # gadget_to_pixmap is from
src/lib/x-kit/widget/theme/gadget-to-pixmap.pkg #
tracefile = "widget-unit-test.trace.log";
nb = log::note_on_stderr; # log is from
src/lib/std/src/log.pkgherein
# This api is implemented in:
#
#
src/lib/x-kit/widget/xkit/theme/widget/default/look/sprite-imp.pkg #
api Sprite_Imp {
#
Sprite # This turns out not to get used in practice, and probably should be dropped if no use turns up for it.
=
{ id: Id, # Unique id to facilitate storing node_state instances in indexed datastructures like red-black trees.
pass_something: Replyqueue -> (Int -> Void) -> Void,
do_something: Int -> Void,
do: (Void -> Void) -> Void # Used by widget subthreads to run code in main widget microthread.
};
Startup_Fn
=
{
gadget_to_guiboss: gt::Gadget_To_Guiboss,
sprite_to_spritespace: w2p::Sprite_To_Spritespace,
do: (Void -> Void) -> Void # Used by widget subthreads to run code in main widget microthread.
}
->
Void;
Shutdown_Fn
=
Void
->
Void; #
Initialize_Gadget_Fn
=
{
id: Id, # Unique id.
doc: String,
site: g2d::Box, # Window rectangle in which to draw.
gadget_to_guiboss: gt::Gadget_To_Guiboss,
sprite_to_spritespace: w2p::Sprite_To_Spritespace,
theme: wt::Widget_Theme,
pass_font: List(String) -> Replyqueue
-> (evt::Font -> Void) -> Void, # Nonblocking version of next, for use in imps.
get_font: List(String) -> evt::Font, # Accepts a list of font names which are tried in order.
make_rw_pixmap: g2d::Size -> g2p::Gadget_To_Rw_Pixmap, # Make an Xserver-side rw_pixmap for scratch use by widget. In general there is no need for the sprite to explicitly free these -- guiboss_imp will do this automatically when the gui is killed.
#
do: (Void -> Void) -> Void # Used by widget subthreads to run code in main widget microthread.
}
->
Void;
Redraw_Request_Fn
=
{
id: Id, # Unique id.
doc: String,
frame_number: Int, # 1,2,3,... Purely for convenience of widget, guiboss-imp makes no use of this.
site: g2d::Box, # Window rectangle in which to draw.
popup_nesting_depth: Int, # 0 for gadgets on basewindow, 1 for gadgets on popup on basewindow, 2 for gadgets on popup on popup, etc.
duration_in_seconds: Float, # If state has changed look-imp should call redraw_gadget() before this time is up. Also useful for motionblur.
gadget_to_guiboss: gt::Gadget_To_Guiboss,
sprite_to_spritespace: w2p::Sprite_To_Spritespace,
gadget_mode: gt::Gadget_Mode,
theme: wt::Widget_Theme,
do: (Void -> Void) -> Void # Used by widget subthreads to run code in main widget microthread.
}
->
Void;
Mouse_Click_Fn
=
{
id: Id, # Unique id.
doc: String,
event: gt::Mousebutton_Event, # MOUSEBUTTON_PRESS or MOUSEBUTTON_RELEASE.
button: evt::Mousebutton,
point: g2d::Point,
site: g2d::Box, # Widget's assigned area in window coordinates.
modifier_keys_state: evt::Modifier_Keys_State, # State of the modifier keys (shift, ctrl...).
mousebuttons_state: evt::Mousebuttons_State, # State of mouse buttons as a bool record.
gadget_to_guiboss: gt::Gadget_To_Guiboss,
sprite_to_spritespace: w2p::Sprite_To_Spritespace,
theme: wt::Widget_Theme
}
->
Void;
Mouse_Drag_Fn
=
{
id: Id, # Unique id.
doc: String,
event_point: g2d::Point,
start_point: g2d::Point,
last_point: g2d::Point,
site: g2d::Box, # Widget's assigned area in window coordinates.
phase: gt::Drag_Phase,
button: evt::Mousebutton,
modifier_keys_state: evt::Modifier_Keys_State, # State of the modifier keys (shift, ctrl...).
mousebuttons_state: evt::Mousebuttons_State, # State of mouse buttons as a bool record.
gadget_to_guiboss: gt::Gadget_To_Guiboss,
sprite_to_spritespace: w2p::Sprite_To_Spritespace,
theme: wt::Widget_Theme,
do: (Void -> Void) -> Void # Used by widget subthreads to run code in main widget microthread.
}
->
Void;
Mouse_Transit_Fn # Note that buttons are always all up in a mouse motion -- otherwise it is a mouse-drag event.
=
{
id: Id, # Unique id.
doc: String,
event_point: g2d::Point,
site: g2d::Box, # Widget's assigned area in window coordinates.
transit: gt::Gadget_Transit, # Mouse is entering (CAME) or leaving (LEFT) widget, or moving (MOVE) across it.
modifier_keys_state: evt::Modifier_Keys_State, # State of the modifier keys (shift, ctrl...).
gadget_to_guiboss: gt::Gadget_To_Guiboss,
sprite_to_spritespace: w2p::Sprite_To_Spritespace,
theme: wt::Widget_Theme,
do: (Void -> Void) -> Void # Used by widget subthreads to run code in main widget microthread.
}
->
Void;
Key_Event_Fn
=
{
id: Id, # Unique id.
doc: String,
keystroke: gt::Keystroke_Info, # Keystring etc for event.
site: g2d::Box, # Widget's assigned area in window coordinates.
gadget_to_guiboss: gt::Gadget_To_Guiboss,
sprite_to_spritespace: w2p::Sprite_To_Spritespace,
theme: wt::Widget_Theme
}
->
Void;
Note_Keyboard_Focus_Fn_Arg
=
{
id: Id, # Unique id.
doc: String,
have_keyboard_focus: Bool, #
gadget_to_guiboss: gt::Gadget_To_Guiboss,
sprite_to_spritespace: w2p::Sprite_To_Spritespace,
theme: wt::Widget_Theme,
do: (Void -> Void) -> Void # Used by widget subthreads to run code in main widget microthread.
};
Note_Keyboard_Focus_Fn = Note_Keyboard_Focus_Fn_Arg -> Void;
Sprite_Option
#
= MICROTHREAD_NAME String #
| ID Id
# Unique ID for imp, issued by issue_unique_id::issue_unique_id().
| DOC String
# Documentation string for widget, for debugging purposes.
#
| WIDGET_CONTROL_CALLBACK ( p2w::Spritespace_To_Sprite -> Void )
# Gui boss registers this maildrop to get a port to us once we start up.
| SPRITE_CALLBACK ( Null_Or(Sprite) -> Void )
# App registers this maildrop to get (THE sprite_port) from us once we start up, and NULL when we shut down.
#
| STARTUP_FN Startup_Fn
# Application-specific handler for sprite-imp startup.
| SHUTDOWN_FN Shutdown_Fn
# Application-specific handler for sprite-imp shutdown -- mainly saving state for possible later sprite restart.
# #
| INITIALIZE_GADGET_FN Initialize_Gadget_Fn
# Typically used to set up widget background.
| REDRAW_REQUEST_FN Redraw_Request_Fn
# Application-specific handler for start-of-frame events from guiboss-imp.
#
| MOUSE_CLICK_FN Mouse_Click_Fn
# Application-specific handler for mousebutton clicks.
#
| MOUSE_DRAG_FN Mouse_Drag_Fn
# Application-specific handler for mouse motions.
| MOUSE_TRANSIT_FN Mouse_Transit_Fn
# Application-specific handler for mouse motions.
#
| KEY_EVENT_FN Key_Event_Fn
# Application-specific handler for keyboard key-press and key-release events.
| NOTE_KEYBOARD_FOCUS_FN Note_Keyboard_Focus_Fn
#
;
Sprite_Arg = List(Sprite_Option); # No required components at present.
make_sprite_start_fn
:
Sprite_Arg
->
gt::Sprite_Start_Fn
;
pprint_sprite_arg: pp::Prettyprinter -> Sprite_Arg -> Void;
};
end;